Span
Inheritance: Element }) Xamarin.Forms documentation: Span API
For details on how the control actually works, please refer to the Xamarin.Forms documentation.
Constructors
Span(text: string)
Define a Span widget with a text
Properties
backgroundColor(light: FabColor, ?dark: FabColor)
Sets the background color depending if light or dark mode
characterSpacing(value: float)
Sets the character spacing
font(?size: float, ?namedSize: NamedSize, ?attributes: FontAttributes, ?fontFamily: string)
Sets the font
lineHeight(value: float)
Sets the line height
style(value: Style)
Sets the style to apply
textColor(light: FabColor, ?dark: FabColor)
Sets the text color depending if light or dark mode
textDecorations(value: TextDecorations)
Sets the text decoration
textTransform(value: TextTransform)
Sets the text transformation
gestureRecognizers()
Sets a collection of gesture recognizers to attach to this widget
reference(value: ViewRef<Span>)
Sets a ViewRef
instance to retrieve the Xamarin.Forms.Span
instance associated to this widget
Usages
Span("Hello, Word!")
.backgroundColor(Color.Red.ToFabColor(), dark = Color.Blue.ToFabColor())
.characterSpacing(2.)
.font(namedSize = NamedSize.Large, fontFamily = "Arial", attributes = FontAttributes.Bold)
.lineHeight(1.5)
.style(Xamarin.Forms.Style())
.textColor(Color.Red.ToFabColor(), dark = Color.Blue.ToFabColor())
.textDecorations(TextDecorations.Underlined)
.textTransform(TextTransform.Lowercase)
.gestureRecognizers() {
TapGestureRecognizer(...)
SwipeGestureRecognizer(...)
}
Get access to the underlying Xamarin.Forms.Span
let spanRef = ViewRef<Span>()
Span("Hello, World!")
.reference(spanRef)
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