Rotate3DTransform

Inheritance: Transform AvaloniaUI documentation: Rotate3DTransform API

Constructors

Properties

Usages

VisualBrush(...)
    .transform(
        Rotate3DTransform(0., 0., 0., 0., 0., -100, 200.)
    )

Get access to the underlying Rotate3DTransform

let transformRef = ViewRef<Rotate3DTransform>()

VisualBrush(...)
    .transform(
        Rotate3DTransform(0., 0., 0., 0., 0., -100, 200.)
            .reference(transformRef)
    )

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